UNMAPPED SPACE

Unmapped Space

How to Play

Make a decision. Set it in motion. Come back to a changed galaxy.

  1. Begin at Origin

    Start with one Ship, some Galactic Credits and a limited view of nearby space.

  2. Choose a destination

    Travel to known objects, scan contacts and gradually extend the map.

  3. Build capability

    Mine, trade, complete Contracts, invest and work towards specialist Ships.

  4. Think long term

    Actions run over persistent Ticks, so the game rewards decisions rather than constant clicking.

A map you build yourself

Your knowledge grows through travel, scanning and acquired information. A discovery is an opportunity to investigate; it does not reveal everything about an object.

Progress at your own pace

Travel, Mining, Research and other activities advance through the shared Tick simulation while you are away. Flight Plans let you line up future Ship commands. If a command cannot run, the plan stops and records why, so review your outcomes when you return.

Develop your fleet

Research belongs to your Player. Physical upgrades and activities belong to individual Ships. Choose which capabilities to develop as your interests and resources grow.

Your first Ship is waiting

Start at Origin.

Explore carefully. Trade intelligently. Go farther.

Create Player